(made a second post because new users are not allowed to post more than 3 links in their first post)
To get it running on your PC, you can either:
Compile Webots from the source and switch to the feature-robocup-field branch, or
- Wait until tomorrow and download the latest nightly build of Webots R2021a-rev1 that will contain the two worlds in the
It runs on Linux, Windows and macOS. However, for the competition we will run the official matches on Linux, so Linux is indeed recommended for your developments and tests to avoid cross-platform issues.
Note: in order to avoid confusion with the camera images processed by robots, we deleted the exiting soccer goals from the stadium background image which is included in Webots R2021a, so, you will really need Webots R2021a-rev1 to test this version unless you don’t care about these extra goals.
We did some preliminary tests on a Ubuntu 20.04 Linux box running a 8-core i7-9700 CPU @ 3.00GHz together with a GeForce RTX 2060 graphics card. Each kid robot runs a half-VGA camera. The simulation time step is 16 ms. Each robot is running a walking algorithm and processing images, searching for a orange ball (which is missing from the environment). The simulation is running at ~1.5x to ~1.8x real time.
In this version the physics of the robots, ball and artificial turf are not yet calibrated. A calibrated version, including motor backlash, artificial turf physics and a calibrated ball physics will be released on March 22nd, 2021.
Note: the performance impact of backlash and artificial turf simulation is not yet fully known, but we are working on it and have some hope that it won’t impact too much the performance.